RP INTERACTIVE

Unraveling a ball of string

October 28, 2007 · 1 Comment

I need to come up with a 21st Century/Web 2.0 equivalent for ‘unraveling a ball of string’. I very rarely use a ball of string these days but I am frequently carrying out actions that are tantamount to unraveling said string. Take my excursion onto the web today.

I started at a frequent starting point of mine WONDERLAND >>> This led me to digging into the ‘Gamecity‘ International Interactive Entertainment Festival >>> which in turn led to the speakers list and Dan Hon who was speaking about Alternate Reality Gaming which mentioned ‘Hiro Nakamura’s blog‘ (Heroes’s TV prog character). I didn’t really know much about formally so I jumped to Wikipedia for a heads’ up on the subject. It discusses interactive narrative, based upon a real-world platform, using multiple media elements to tell a story that can be altered by the interaction of the user (participant). Halo’s in there, Perplex City (which I always peered at in Forbidden Planet’s shop window but never really delved any further into) pops up, Lost is referenced as is Matrix and Heroes.

It led me on a paper chase (see, now there’s another equivalent I need to come up with, I’ve never been on a paper chase, the only time I’ve seen one is in the film The Railway Children) and there’s a wealth information and websites I need to search through. It looks like an area that will be crucial to the MA in that it is a young medium, in use today with a potential for a project.

Ah, well. back to unpacking my binary string (nearly, but it doesn’t have the same ring to it as ‘unraveling a ball of string’. We’re working in such a young medium…)
RP

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